A ForgeGUI alternative that plans your whole Roblox kit
Describe your Roblox game in one sentence. spawnpop lists every asset it needs with a price on each line, then makes the GUI parts, icons, thumbnail, 3D prop and music in one style.
Credit packs from $4.99 · pay once, no subscription · credits never expire
spawnpop is an independent product, not affiliated with ForgeGUI, Inc. or Roblox.
One sentence in, the whole kit out
This is one run from our own test account, run on 2026-10-21 and not retouched. We typed the sentence below. The GUI parts, the icon and the thumbnail all came out of that single run.
You typeA cat clan battle game where armored cats fight with swords in an enchanted forest

Themed GUI sheet
Optional add-on, 80 credits




Eight cut GUI parts
120 credits for the GUI set

Avatar game icon
40 credits

Thumbnail, 1920 × 1080
80 credits
Two more kinds of output, from separate runs
The cat clan run had no 3D prop and no music. To show both we use two files from separate runs of a pizza shop game: the 3D prop made on 2026-10-20 and the music loop made on 2026-10-20. They are not part of the cat clan kit. The prop is 2,700 triangles, inside our Roblox triangle budgets (props 3,000, buildings up to 10,000), and costs 80 credits. A music loop costs 60 credits.

The GUI in Studio

You can check the files yourself: download the eight PNGs and the import script, no account needed.
ForgeGUI vs spawnpop: what you type and what you get
If you are looking for a ForgeGUI alternative, start with this table. The ForgeGUI column comes from its public website, and a cell says so when no public page answers the row.
| Row | spawnpop | ForgeGUI (from forgegui.com, checked 2026-10-24) |
|---|---|---|
| What you type | One sentence about your game. | A description of the asset you want to make, entered in its AI Toolbox.Source: forgegui.com |
| What one request returns | A checklist of the whole kit with a price on every line. You pick what to generate, and every piece follows one style. | A batch of variations to compare before you refine one, says its first-asset guide.Source: forgegui.com/docs/generating-your-first-asset |
| Planning | A plan comes first. A draft check is 10 credits per item before you pay for the final. | Not shown on public pages (checked 2026-10-24) |
| GUI output | A transparent PNG for every part, plus the full sheet. | Transparent PNGs ready for Roblox Studio. Its GUI kit guide builds a full frame first, then separates icons, buttons and text layers by re-uploading screenshots and isolating each with its AI editor.Source: forgegui.com/docs/building-a-gui-kit |
| Getting GUI into Roblox Studio | PNG files and a Luau script you run in the Studio Command Bar. We do not export .rbxm or .rbxmx files. | An .rbxm export that drops assets into Studio, and PNGs you upload as image assets, says its exporting guide.Source: forgegui.com/docs/exporting-to-roblox-studio |
| Roblox sizes | Thumbnail 1920 × 1080, game icon 512 × 512. | Its exporting guide says PNGs are "sized for their use". No pixel sizes are listed.Source: forgegui.com/docs/exporting-to-roblox-studio |
| 3D formats | GLB, FBX and OBJ, kept within Roblox triangle budgets (props 3,000, buildings up to 10,000). | glTF (.glb) for 3D props and .rbxm for Roblox models, says its engine workflows guide.Source: forgegui.com/docs/engine-workflows |
| Audio | Music loops as OGG, 60 credits each. | Sound Effects and Music appear in the tools menu on its community assets page. Formats and lengths are not shown.Source: forgegui.com/community-assets |
| Engines | Roblox only. | Roblox, UEFN, Unity and Unreal, says its engine workflows guide.Source: forgegui.com/docs/engine-workflows |
| Editing one piece | Redraft a single item without re-running the kit. A draft is 10 credits. | Re-roll or refine an asset, and an AI editor that changes a copy of a frame, says its guides.Source: forgegui.com/docs/generating-your-first-asset |
| Style control | Lock the style from a screenshot of your own game. | Upload your own references to steer style.Source: forgegui.com |
| Pricing model | One-time credit packs. A monthly plan exists but is not needed. | Subscription tiers with monthly credits: a $0 tier, Creator, Pro and Studio.Source: forgegui.com/plans |
| Prices | Packs: $4.99 for 400 credits, $9.99 for 1,000, $19.99 for 3,000, $29.99 for 5,500, $39.99 for 8,000. Plans: Creator $19.99 a month, Studio $39.99 a month, Creator yearly $199.99 a year. | Creator $22, Pro $50 and Studio $200 a month at list price, lower when billed yearly. It also has a $0 tier with 10,000 credits a month, for image generations only.Source: forgegui.com/plans |
| Refunds and failed generations | Unused credits can be refunded within 7 days. Failed generations are refunded automatically. | Its terms say paid subscription fees are non-refundable except where the law requires. What happens to a failed generation is not stated on public pages.Source: forgegui.com/terms |
| Account to start | No account needed to plan, buy or generate. | An account: its first-asset guide says to be signed in and have credits before you generate.Source: forgegui.com/docs/generating-your-first-asset |
| Privacy of outputs | Never put in a public catalog. | Its terms say generations on the $0 tier may be added to a public asset catalog by default once you accept a notice. Paid-plan generations are private by default.Source: forgegui.com/terms |
| Commercial use | You can use outputs commercially, as long as you have the rights to what you upload (see terms). | Its home page FAQ says generated assets are fully yours, and its plans page lists commercial use rights.Source: forgegui.com/plans |
Method: how we checked the ForgeGUI column
On 2026-10-24 we opened its home page, its plans page and its terms in a logged-out browser and copied what they say. We did not guess, and we did not sign up to look behind the login. If ForgeGUI has changed a page since, the page wins.
spawnpop is not affiliated with ForgeGUI, Inc. or Roblox. Spot a wrong row? Tell us and we will check it against the source.
Is spawnpop the right ForgeGUI alternative for you?
ForgeGUI alternatives differ most in what they start from, a single asset or a whole game. Here is where spawnpop is the better pick, and where you should stay with ForgeGUI.
Pick spawnpop if
- You are making one Roblox game and want its GUI, icons, thumbnail, 3D props and music to look like they belong together.
- You want to see every price before you pay, and you would rather buy a pack once than keep a subscription running.
- You want a Luau script that places the PNGs you upload, so the import is one paste into Studio.
- You do not want to make an account just to plan a kit and buy credits.
Stay with ForgeGUI if
- You want a ready-made .rbxm export. Its docs describe one, and we do not make .rbxm files.
- You also build for UEFN, Unity or another engine. spawnpop is Roblox only.
- You like to describe one asset at a time and keep adjusting it in a chat-style tool.
- You want a community library of assets from other creators. ForgeGUI has one on its site, and spawnpop has no public library.
- You need posed avatar renders, often called GFX. We do not make those.
- You already subscribe and it covers what you make. Switching costs you time, and we would rather you stay than move for nothing.
What one sentence, whole kit means in practice
- Type one sentence about your game. You can also upload a screenshot of it, and every piece then follows that look.
- Read the checklist. Each line is an asset with a price in credits. Take all of it, or only the lines you want.
- Draft, then make the final. A draft check is 10 credits per item, so you see the direction before you pay for the final. When it fits, download the whole kit as one zip.
Take a fighting game. Its starting checklist has 8 lines. Generating every one of them comes to 920 credits, which is about $4.60 to $9.19 depending on the pack you buy. You do not have to take every line. A thumbnail is 80 credits, a game icon 40 and a GUI set 120.
The zip you download is laid out like this:
my-game-kit.zip
gui/ a transparent PNG for every part, and the sheet
icons/ icon packs
thumbnails/ the thumbnail and the game icon
models/ GLB, FBX and OBJ files
audio/ music loops as OGG
manifest.json what each file is
README.md how to use the filesGetting the GUI into Roblox Studio
- Download the zip and unzip it. The interface parts are in the gui folder.
- Upload each PNG in the Asset Manager in Studio, using the account or group that owns your experience. Roblox may check new uploads before they show.
- Paste the numeric asset ID of each upload into the import helper. It asks for no Roblox key.
- Copy the script it writes into the Command Bar in Edit mode. It adds the interface to StarterGui. Press Play to try it.
A shop layout needs a purchase handler on your own server. We do not export .rbxm or .rbxmx files, so there is nothing to drag into Studio. Everything goes through the uploads and the script. The Roblox GUI generator page shows more GUI kits, and the Roblox thumbnail maker and the Roblox icon maker cover the other two kinds of image.
Pricing compared: spawnpop as a ForgeGUI alternative
Pricing is where sites like ForgeGUI and spawnpop differ most. spawnpop sells credits in one-time packs. Nothing renews and credits never expire. You can buy without a plan or an account, and euro-area visitors pay the same numbers in euros.
| Pack | Price | Credits |
|---|---|---|
| Entry pack | $4.99 | 400 |
| 1 game kit | $9.99 | 1,000 |
| 4 game kits | $19.99 | 3,000 |
| 7 game kits | $29.99 | 5,500 |
| 10 game kits | $39.99 | 8,000 |
Plans exist if you prefer them: Creator $19.99 a month, Studio $39.99 a month, Creator yearly $199.99 a year. A GUI set at 120 credits works out to about $0.60 to $1.20, depending on the pack.
ForgeGUI pricing is monthly tiers. Its plans page listed Creator $22, Pro $50 and Studio $200 a month at list price, lower when billed yearly, plus a $0 tier with 10,000 credits a month, for image generations only (checked 2026-10-24). A credit on one service is not the same size as a credit on the other, so compare what you want to make, not the credit counts.
Unused spawnpop credits can be refunded within 7 days, and failed generations are refunded automatically. See the refund policy for how to ask. ForgeGUI's terms say paid subscription fees are non-refundable except where the law requires. The pricing page has the full list of packs.
Questions before you switch
What is a good ForgeGUI alternative for Roblox assets?
It depends on what you are making. As a ForgeGUI alternative, spawnpop is built for the whole kit of one Roblox game: GUI, icons, thumbnail, a 3D prop and music, planned together and priced before you pay. If you want one asset at a time in a chat-style tool, or you also build for other engines, ForgeGUI may suit you better.
How is spawnpop different from ForgeGUI?
You describe the whole game in one sentence and get a priced checklist of every asset it needs, then generate the kit in one style. ForgeGUI, as its public pages describe it, starts from the single asset you want to make. The table on this page lists each difference and where we read the ForgeGUI side.
Is spawnpop cheaper than ForgeGUI?
It depends on how much you make. spawnpop sells one-time credit packs that never expire. ForgeGUI sells monthly subscription tiers. A one-off Roblox game may cost less in packs, and someone who generates every day may do better on a subscription.
Can I see what I get before I buy?
Yes. Plan a kit and see every price before you pay. Nothing is charged until you ask for a draft (10 credits per item) or a final. You can also download a real sample kit with no account.
Does spawnpop export .rbxm files?
No. You get transparent PNG files and a Luau script that you paste into the Command Bar in Roblox Studio. The script builds the interface from the images you upload. We do not export .rbxm or .rbxmx files. ForgeGUI's docs describe an .rbxm export, so if that is what you need, it is the better fit.
Does it work for UEFN, Unity or Unreal?
No. spawnpop is Roblox only. The sizes, the 3D limits and the import script are all made for Roblox. If you build for UEFN, Unity or another engine, pick a tool that supports it. ForgeGUI lists more than one engine on its home page.
Who should not choose spawnpop?
Anyone who builds outside Roblox, anyone who wants a ready-made .rbxm export (we do not make one), anyone who wants to refine one picture through a long back-and-forth chat, and anyone who needs GFX renders of posed avatars. We do not do those. If you already pay for ForgeGUI and it covers your needs, stay where you are.
Is spawnpop affiliated with ForgeGUI?
No. spawnpop is an independent product, not affiliated with ForgeGUI, Inc. or Roblox. We read the ForgeGUI facts on this page from its public website on the date shown. If a row is wrong, tell us through the contact page and we will check it.
Other tools
- Roblox GUI makerA matching set of panels, buttons and counters, cut into transparent PNGs.
- Roblox thumbnail makerA 1920 by 1080 thumbnail and a 512 pixel icon, judged at card size.
- Roblox shop GUI makerThe shop window, buy button, item slots and currency bar of a Roblox shop.
- Roblox icon makerSquare 512 pixel game icons, checked at the sizes players actually see.
- Plan a whole gameDescribe the game once and get the checklist of every asset it needs, with prices.
Check it yourself
Plan your kit and see every price first
One sentence about your game is enough to start.
Plan my game kit




